;; Definition file for S3 Graphics ScreenToys tray application
;; This controls the Tray Icon menu to define menus and submenus.
;;
;; STRUCTURE:
;;	The file is divided into sections (Categories).  Each section header
;;	is followed by a list of indented items that will be in that section.
;;	The order of items is controlled by their order in this file.
;;	Indentation is used to specify whether an item is a top-level
;;	item or a child item.
;;
;;	Notes: Indentation is needed, it indicate the hiberarchy. for example:
;;              item a
;;                     item b
;;      	means item b belongs item a. in other word, item a is the parent,
;;		item b is the child. Use tab key to indent, don't use space to indent.
;;
;; ITEMS:
;;	There are 4 kinds of items:
;;	1) Category.  A string enclosed with square brackets [] is the name
;;		of a category.  This string will be localized before it is
;;		shown to users.
;;	2) Singled fixed utility.  This is a hardcoded (non-localized) string
;;		from a list of possible utilities.  Case insensitive.  Note that
;;		an item with name "gamma2" is considered a match for "gamma".
;;			"cfg3d"		loads S3Config3D
;;			"power"		loads S3PowerWise
;;			"display"	loads S3Display
;;			"overlay"	loads S3ColorPlus
;;			"gamma"		loads S3Gamma Plus
;;			"info"		loads S3Info Plus
;;			"rotation"	loads S3Rotate
;;			"chromo"	loads S3Chromo
;;			"reflock"	loads S3RefreshLock
;;			"thermal"	loads S3Thermal
;;			"turbo"		loads S3Turbo
;;	3) Wildcard items.  This is a string with a wildcard (*) that can match
;;		any number of items of the same type.  For example, "*DisplayUnit:*"
;;		will add all valid display names (such as "1. <edid name of Display1>")
;;	Notes: "*DisplayUnit:*" is not the only option, we have other options,
;;		for example: "*Display &*", "*Dev-*", "*Rotate*", "*Skin-*".
;;		A bundle of utilities, whose id name is like "*DisplayUnit:*"
;;		is treated as one group of utility.
;;	4) [-] inserts a menu separator.
;;
;; Icons (currently ignored):
;; Each item can define an icon by adding {icon file name} at the end of the item.
;;
;; Comments: Lines starting with semicolon ";" are treated as comments.

[Displays]
	*DisplayUnit:*
*MTxModes*
[-]
[Devices]
	Display
	[-]
	*Dev-*
*Rotate*
Overlay
Gamma
Info
[-]
Cfg3d
Chromo
RefLock
Power
Thermal
Turbo
MultiChrome
hotkey2
ConfigStereo
[-]
Group View
Tree View
;;[-]
;;Skin Manager
;;[Skins]
	;; quote with * means this is a pattern
	;;*Skin-*
;; S3dtoys is not ready currently.
;;S3DeskToys
;;[-]
;;DispProperty
[-]
Opts
About
[-]
Exit
